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Old Jul 13, 2008, 01:27 PM // 13:27   #1
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Default Question about shields!

Hi guys two quick questions

1.) When it says 16 AL on a shield does that mean it gives +16 to each piece of armor??????????? i.e. helmet is 80al for warrior shield makes it 96, gauntlets 80al with a shield it becomes 96 etc.


2.) What is the most expensive shield in the game
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Old Jul 13, 2008, 01:41 PM // 13:41   #2
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Erm, I'm not sure. I've always thought that it was just 16 armor. Although, if each piece of your armor has it's own armor class, and you have a certain percentage to get hit in any one spot, maybe your shield has a certain percentage to be in the way of a shot and then you would get the 16 armor. No idea.

I would hazard a guess that among the most expensive shield skins in the game are draconic aegis, magmas shield, and at a much lower expense tormented.
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Old Jul 13, 2008, 01:41 PM // 13:41   #3
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1. "Shields are items that can be equipped in a character's left hand (sometimes called the "offhand") to increase his or her armor. This Armor is applied regardless of hit location or direction the character is facing. The maximum base Armor for a shield is 16."

http://guildwars.wikia.com/wiki/Shield

2. That is relative to the situation.
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Old Jul 13, 2008, 03:33 PM // 15:33   #4
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Magmas shields are my fav.


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Old Jul 13, 2008, 03:54 PM // 15:54   #5
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To elaborate on what Darcy said, yes, the 16 AL is global.
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Old Jul 14, 2008, 01:01 AM // 01:01   #6
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to elaborate what the kitty holder above me said, yep it applies to every single one of your armor, thus no matter where you get hit you will have an additional +16 Al for that piece.

draconic shield is pretty damn expensive, so is magmas and tormented. Eternal used to be pretty expensive but not anymore, well not as rare at least.
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Old Jul 14, 2008, 09:07 AM // 09:07   #7
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1. Its 16 AL added to all damage taken, so if you are a warrior and using a shield, you will technically have a base of 96 armor, not 80.
2. I dunno really buy my best guess would be Tormented Shield.
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Old Jul 14, 2008, 01:16 PM // 13:16   #8
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Tormented are currently the most expensive skin.

You can purchase just about any other skin with a high requirement for a low amount of money.

However if you want a Req8 shield with specific skin/mods it will cost you more than the Torment depending on the seller and the skin/inscribed vs non-inscribed.
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Old Jul 14, 2008, 02:03 PM // 14:03   #9
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thank you all guys i will try to get a magma shield then as it goes well with a fellblade i have
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Old Jul 14, 2008, 03:13 PM // 15:13   #10
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I seem to remember back in the Proph-only days that shields only protected from damage coming from in front of you and not from behind you (which is more realistic). Was that actually the case and they changed that at some point? (Or am I having a senior moment?)

Also, to clarify, that 16AL applies to both physical and elemental? So that a shield with, say, +10 vs cold, would give base 96 against physical, fire, earth, lightning, dark and holy but base 106 against cold?
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Old Jul 14, 2008, 10:49 PM // 22:49   #11
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Quote:
Originally Posted by free_fall
I seem to remember back in the Proph-only days that shields only protected from damage coming from in front of you and not from behind you (which is more realistic). Was that actually the case and they changed that at some point? (Or am I having a senior moment?)

Also, to clarify, that 16AL applies to both physical and elemental? So that a shield with, say, +10 vs cold, would give base 96 against physical, fire, earth, lightning, dark and holy but base 106 against cold?
ya your having a very very far flash back, and its 16 AL to all armor pieces, so 96AL to physical damage if you meet the req or 88AL if you dont meet the req, along with this you also get another +10AL for a specific type of damage(either physical like piercing or slashing or an elemental damage) if you have the right inscription like "sleep now in the fire", "like a rolling stone" etc.
p.s- if i remember right holy and dark matter ignore armor, not sure about it

Last edited by dilan155; Jul 14, 2008 at 10:51 PM // 22:51..
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Old Jul 14, 2008, 11:33 PM // 23:33   #12
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If the attack is from a spell, Holy/Shadow/Dark/Chaos all ignore armor.

If the attack is from a wand/staff then it does take armor into concideration.
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Old Jul 14, 2008, 11:38 PM // 23:38   #13
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Quote:
Originally Posted by Crom The Pale
If the attack is from a spell, Holy/Shadow/Dark/Chaos all ignore armor.

If the attack is from a wand/staff then it does take armor into concideration.
ah thanks for clearing that up
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